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ME Storage Module

The ME Storage module is an Applied Energistics-style network storage system. Place an ME Controller, connect drives and terminals via cables, and manage thousands of items through a single unified inventory.


Network Basics

A network requires: 1. ME Controller — powers the network and defines the channel budget 2. Cables — connect components; different tiers provide different channel counts 3. ME Drive — holds storage cells (actual item storage) 4. ME Terminal — the GUI where players insert and retrieve items

Components beyond the channel budget are marked inactive and do not function. The network rescans automatically 1 tick after any AE block is placed or broken.


Machines

Machine ID Description Channels
me_controller Powers the network; right-click for network status
me_cable_glass Basic cable — connectivity only, no channels 0
me_cable_smart Standard cable 8
me_cable_dense High-bandwidth cable 32
me_drive Holds up to 10 storage cells 1
me_terminal GUI for inserting and retrieving items 1

Channel budget = sum of channel capacities of cables directly adjacent to the controller. Drives and terminals each cost 1 channel. The BFS scan limit is 512 blocks.


Storage Cells

Storage cells are items inserted into ME Drives to provide inventory capacity.

Cell Item ID Capacity Max Item Types
1K Cell STORAGE_CELL_1K 1,024 items 63
4K Cell STORAGE_CELL_4K 4,096 items 63
16K Cell STORAGE_CELL_16K 16,384 items 63
64K Cell STORAGE_CELL_64K 65,536 items 63
256K Cell STORAGE_CELL_256K 262,144 items 63

Breaking a drive

When an ME Drive is broken, the cell items drop as their base material — the stored contents are not dropped. Always extract items via the terminal before removing a drive.


Block Interactions

There are no commands — all ME interaction is via right-click:

Block Action
me_controller Prints network status: online/offline, channels used/total, component count
me_drive Opens the Drive GUI — manage the 10 cell slots
me_terminal Opens the Terminal GUI — view, insert, and extract items from all drives (requires powered network + available channels)

Persistence

Drive states (which cells are installed and their contents) are saved to ae/drives/{world}_{x}_{y}_{z}.yml files. Data survives server restarts.


Getting Started

  1. Craft or obtain an me_controller, some cables, an me_drive, an me_terminal, and at least one storage cell
  2. Place the controller, then connect the drive and terminal via cables
  3. Right-click the controller to verify the network is online
  4. Right-click the drive and insert a storage cell
  5. Right-click the terminal to start managing items